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Çѱ¹ÀÇ Âù¶õÇÑ 5000³â ¿ª»ç¸¦ °ÔÀÓÀ¸·Î Áñ±â¸ç ¹è¿ï ¼ö ÀÖ´Â Çѱ¹ ¿ª»ç ¿ª»ç¸ó. È«¼º±â ´ëÇ¥ÀÇ Ã³³à ÀÛÇ°ÀÎ ¸¸Å­ ³²´Ù¸¥ °¢¿À¸¦ ÇÏ°í ÀÖ´Â ±×ÀÇ ±â´ëó·³ ¿ª»ç¸ó °ÔÀÓÀÌ Çѱ¹À» ³Ñ¾î ¼¼°è¿¡¼­µµ Çѱ¹À» ´ëÇ¥ÇÏ´Â ¿ª»ç °ÔÀÓÀ¸·Î °Åµì ³¯ ¼ö ÀÖµµ·Ï ±×ÀÇ Çຸ¿¡ ±â´ëÇØ º»´Ù.

 

CEO Sungki Hong of Yurok
Game and education go together
Historymon that suggests a new paradigm for educational games

Most renowned Korean game developers have used Korean history to make a game. But they merely used limited sources like traditional dresses or roof tile to create characters fighting each other without much thought what they are actually making. Hong’s creation ‘Historymon’, on the other hand, is attracting a great attention for its direct, fun and educational elements of the game in the market at the moment. Hong seems to reflect a recent market trend called ‘edutainment’: education and entertainment. Hong says “The word can satisfy both educational and entertaining demands of people.

It can contain any form of contents for example video images, music, animation and game as long as it is developed according to its educational purpose. It is expected to be an alternative educational method that can make students more focused than being bored to learn something.” Historymon is a history adventure mobile game app created by the combination of history and the elements of traditional culture. The players collect Historymon who confuses our history and those who collect the Historymon the most win the game. They can actually experience what really happened in a certain period of our history in the game though it is in a virtual space. This is called UX (User Experience). 

Learning while playing
Programming games software is more difficult than other programs as it requires various skills such as video imaging, voice output and creative contents production abilities. For this reason, some programmers call making a game as a composite art and many of them are at least intermediate level game client app programmers. Mobile games especially require an optimization as resource, RAM/CPU/Disk storages and network speed are limited and only skilled and experienced programmers can create quality performance in the game. CEO Hong has been carrying out developing various programs for web & mobile application, business solution and games S/W and Historymon is a result of his experience and knowhow in the field.

Anyone can play Historymon with a smartphone regardless whether it is iPhone or Android. As Korea is showing more presence in the world stage, many foreigners are also showing a great interest in the game. The game also has built a differentiated DB server in terms of camera, GPS programming, Linux and MySQL. Unlike most games involving violence, Historymon used our traditional culture and regional resources instead so that all age groups can play the game and learn our history at the same time. Korea is proud of her five-thousand-year history and culture and Power Korea hopes that Hong’s Historymon will become a model history game not only in Korea but in the world. 

 


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